Summary
Prismatic Interactive is an indie game development studio focused on creating immersive and story-driven gaming experiences. They are seeking a User Interface Engineer to build and maintain player-facing UI for a horror survival game, ensuring clarity and responsiveness while collaborating with design teams.
Responsibilities
- Build UI screens and HUD elements using UMG and CommonUI
- Set up navigation that works across keyboard, mouse, and controller
- Connect UI to gameplay systems such as inventory, objectives, and player stats
- Create reusable UI components and maintain a consistent style system
- Reduce performance cost by limiting tick-heavy widgets and improving efficiency
- Test UI flows to ensure clarity during high-stress gameplay moments
- Collaborate with UI/UX designers and artists to match intent and visual direction
- Communicate progress, blockers, and feedback clearly with the team
Skills
- Experience building UI in Unreal Engine using UMG and CommonUI
- Understanding of input systems across multiple control types
- Ability to integrate UI with gameplay systems
- Strong problem-solving skills and attention to detail
- Clear communication and ability to work within a team
- Self-motivated and able to manage tasks independently
- Working mic, reliable internet connection for voice collaboration
- Fluent English
- Must be 18 or older
- Must be authorized to work in the US
- Interest in horror and survival game design
- Experience building scalable UI systems or design systems
- Familiarity with performance profiling and UI optimization in Unreal
- Experience working with cross-disciplinary teams (design, art, engineering)
- Ability to take feedback and iterate quickly
Qualifications
Must Haves
- Experience building UI in Unreal Engine using UMG and CommonUI
- Understanding of input systems across multiple control types
- Ability to integrate UI with gameplay systems
- Strong problem-solving skills and attention to detail
- Clear communication and ability to work within a team
- Self-motivated and able to manage tasks independently
- Working mic, reliable internet connection for voice collaboration
- Fluent English
- Must be 18 or older
- Must be authorized to work in the US
Nice to Haves
- Interest in horror and survival game design
- Experience building scalable UI systems or design systems
- Familiarity with performance profiling and UI optimization in Unreal
- Experience working with cross-disciplinary teams (design, art, engineering)
- Ability to take feedback and iterate quickly