Summary
Studio Wildcard is the developer of the popular video game ARK: Survival Evolved, and they are seeking a talented Technical Animator to join their team. The role involves designing and implementing high-impact animation systems using Unreal Engine Animation Blueprints and Control Rigs, while collaborating with cross-functional teams to enhance current solutions.
Responsibilities
- Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
- Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
- Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
- Work closely with cross-functional teams to improve current solutions and create new ones
- Create documentation and provide pipeline improvements
- Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Skills
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems)
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Qualifications
Must Haves
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems)
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
Nice to Haves
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Benefits
- We pay 100% of all premiums for the employee and discounted rates for dependent premiums.
- Medical (5 different plans to choose from)
- Dental
- Vision
- Short Term and Long Term Disability
- Life Insurance
- 401(k) option
- 100% covered Parental Leave
- PTO
- Paid Holidays
- Unlimited Sick Time
- FSA/ HSA options