Alderon Games logo
Alderon Games
Posted 76 days agoVerified live 1d ago

Technical Artist

Brief overview

Remote
Technical ArtReal-time RenderingGame Engine PipelinesUnreal EngineBlueprintPythonDCC ToolsMayaBlenderHoudiniShadersHLSLGLSLVFX WorkflowsPerformance OptimizationVersion ControlGit

About the company

Alderon Games logo
Alderon Gamesalderongames.com

Alderon Games develops video games for computers and mobile devices.

Job description

Summary

Alderon Games is a leading video game development company known for creating engaging and immersive gaming experiences. We are seeking a versatile Technical Artist to act as the bridge between art and engineering, developing tools, optimizing workflows, and ensuring artistic vision is achieved within technical constraints.

Responsibilities

  • Serve as a bridge between art and engineering teams to ensure smooth content integration
  • Develop and maintain tools, scripts, and workflows to support art production
  • Optimize assets, shaders, and rendering performance across platforms
  • Troubleshoot technical issues related to art pipelines and in-engine implementation
  • Create and maintain documentation for tools, pipelines, and best practices
  • Support artists with technical challenges and improve production efficiency
  • Collaborate on lighting, shaders, VFX, and procedural systems as needed
  • Ensure assets meet performance budgets and technical requirements

Skills

  • Proven experience as a Technical Artist or similar role in game development
  • Strong understanding of real-time rendering and game engine pipelines
  • Experience with Unreal Engine (materials, blueprints, rendering pipeline)
  • Proficiency in scripting (Python, Blueprint, or similar)
  • Knowledge of DCC tools (Maya, Blender, Houdini, etc.)
  • Experience developing custom tools or pipeline automation
  • Strong understanding of shaders (HLSL/GLSL) and VFX workflows
  • Experience optimizing performance for multiple platforms (PC, console, mobile)
  • Familiarity with version control systems (Git, Perforce)
  • Experience working on shipped titles

Qualifications

Must Haves

  • Proven experience as a Technical Artist or similar role in game development
  • Strong understanding of real-time rendering and game engine pipelines
  • Experience with Unreal Engine (materials, blueprints, rendering pipeline)
  • Proficiency in scripting (Python, Blueprint, or similar)
  • Knowledge of DCC tools (Maya, Blender, Houdini, etc.)

Nice to Haves

  • Experience developing custom tools or pipeline automation
  • Strong understanding of shaders (HLSL/GLSL) and VFX workflows
  • Experience optimizing performance for multiple platforms (PC, console, mobile)
  • Familiarity with version control systems (Git, Perforce)
  • Experience working on shipped titles

Benefits

  • Competitive salary.
  • A creative, inclusive, and collaborative work environment.
  • The opportunity to work on innovative and exciting projects.
  • Remote work options and flexible work hours.
  • Opportunities for career development and growth.

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