Summary
Canfield Scientific is the world-leading developer of specialized photographic systems for medical practices and institutions. They are seeking a 3D Graphics Software Engineer to design and maintain real-time 3D applications, optimize rendering pipelines, and integrate graphics modules with backend frameworks.
Responsibilities
- Design, develop, and maintain real-time 3D applications using modern C++ and OpenGL
- Implement and optimize rendering pipelines, 3D geometry handling, and custom shader effects
- Develop features for 3D interaction, visualization, and simulation based on large image datasets
- Integrate graphics modules with backend data-processing and UI frameworks
- Debug, profile, and optimize CPU/GPU performance across multiple platforms
- Write clean, maintainable, well-documented, and portable code
Skills
- Bachelor's degree, computer science or related field preferred or an equivalent combination of experience and education
- At least 1 year of established experience in C++ with focus on high-performance application development
- Demonstrated experience with OpenGL or OpenGL ES, including GLSL shader programming
- Solid understanding of 3D computer graphics, linear algebra, and camera geometry
- Knowledgeable of cross-platform development (Windows, Linux, or macOS)
- Familiarity with C++ build tools such as git and make or CMake
- Exposure to Vulkan, Metal, or DirectX graphics APIs is a plus
- Experience integrating 3D visualization with image processing pipelines or machine learning models, medical imaging or regulated software environments, or CI/CD pipelines for mobile (e.g. Jenkins, GitHub Actions)
- Understanding of scientific visualization, simulation software, or game engine architecture
- Experience with modern GPU profiling and debugging tools (e.g., RenderDoc, Nsight, glDebugMessageCallback)
Qualifications
Must Haves
- Bachelor's degree, computer science or related field preferred or an equivalent combination of experience and education
- At least 1 year of established experience in C++ with focus on high-performance application development
- Demonstrated experience with OpenGL or OpenGL ES, including GLSL shader programming
- Solid understanding of 3D computer graphics, linear algebra, and camera geometry
- Knowledgeable of cross-platform development (Windows, Linux, or macOS)
- Familiarity with C++ build tools such as git and make or CMake
Nice to Haves
- Exposure to Vulkan, Metal, or DirectX graphics APIs is a plus
- Experience integrating 3D visualization with image processing pipelines or machine learning models, medical imaging or regulated software environments, or CI/CD pipelines for mobile (e.g. Jenkins, GitHub Actions)
- Understanding of scientific visualization, simulation software, or game engine architecture
- Experience with modern GPU profiling and debugging tools (e.g., RenderDoc, Nsight, glDebugMessageCallback)
Benefits
- Paid days off
- Medical, dental, and vision insurance
- May be eligible for a discretionary bonus
- A 401(k) plan with employer match (currently set at 50%)