EPAM Systems logo
EPAM Systems
Posted 51 days agoVerified live 11h ago

UI Technical Designer (Unreal Engine 5)

Brief overview

Remote
2+ yrsMinimum
526 H-1B approvalsDept. of Labor
520 green cardsCertified filings
Unreal Engine 5UMGBlueprintFigmaGame UI DesignInteraction DesignUI Motion and AnimationResponsive UI DesignMulti-platform UI Design

About the company

EPAM Systems logo
EPAM Systemsepam.com

EPAM leverages its core engineering expertise as a leading global product development and digital platform engineering services company.

Visa sponsorship history

4 years sponsoring, last filed FY2026

Data powered by U.S. Department of Labor. This does not guarantee sponsorship for this specific role.
526H-1B approved
99%approval rate
140new H-1B hires
520PERM certified
$115,000median wage / yr
H-1B Petition ApprovalsVisas USCIS actually granted: the strongest sign the company sponsors.
2023195
2024183
2025120
202628
LCA Certified ApplicationsAn early filing step, not a visa approval: it signals intent, not confirmed sponsorship.
202374
202445
202523
202611
Green Card (PERM) FilingsCertified green card filings: a long-term commitment to international hires.
2023106
2024179
2025193
202642
Top sponsored roles
Senior Software EngineerSENIOR SOFTWARE ENGINEERLead Software EngineerLEAD SOFTWARE ENGINEERSenior Systems Engineer
Sponsored employees from
IndiaBelarusUkraineRussiaKazakhstan

Job description

Summary

EPAM Systems is a global technology services company delivering projects for leading brands through skilled, diverse teams. The UI Technical Designer will implement and iterate polished Unreal Engine 5 UI using UMG and Blueprints, translating UX flows and Figma designs into scalable in-engine experiences while collaborating with UX, art, engineering, sound, and VFX teams.

Responsibilities

  • Implement UI screens, user flows, widgets, animations, and interaction behaviors directly in Unreal Engine 5
  • Collaborate with UX Designers to interpret user flows, wireframes, Figma designs, HTML prototypes, and design documentation
  • Coordinate with UI Engineers to deliver technically robust, scalable, and reusable UI structures
  • Partner with UI Artists to integrate assets accurately and ensure a high level of in-engine polish
  • Prototype and iterate on frontend and in-match UI experiences
  • Support 2D UI implementation, including possible 3D-anchored, 2D-rendered gameplay UI elements
  • Create expressive, usable UI motion using UMG, Sequencer, materials, and Blueprint-driven workflows
  • Build and maintain UI prefabs, widgets, layouts, animation states, and interaction prototypes
  • Validate UI across mobile-centric and multi-platform experiences within the Fortnite ecosystem
  • Align with sound and VFX teams to match UI animations, celebratory moments, input feedback, and visual effects to the broader game style
  • Document implementation details, edge cases, interaction rules, and dependencies to support production handoff
  • Contribute to seasonal updates, publishing tasks, and live-service UI iteration

Skills

  • - At least 2 years of relevant experience
  • - Strong experience implementing game UI in Unreal Engine
  • - Hands-on experience with UMG and Blueprint-based UI workflows
  • - Ability to translate UX flows and visual direction into functional in-engine UI
  • - Strong understanding of layout, interaction design, UI motion, animation timing, and responsive behavior
  • - Ability to work closely with engineering while remaining comfortable with visual and experiential design concerns
  • - Experience creating prototypes and production-ready UI assets or screens in-engine
  • - Familiarity with Figma-based design workflows
  • - Ability to iterate quickly within a changing creative and technical environment
  • - Strong communication skills and ability to collaborate across UX, art, engineering, design, production, VFX, and sound
  • - Good understanding of multi-platform UI constraints, especially mobile-centric interaction patterns
  • - Excellent English proficiency (B2 level or higher)
  • - At least 2 years of relevant experience
  • - Familiarity with AI assistants
  • - Background in the gaming industry

Qualifications

Must Haves

  • - At least 2 years of relevant experience
  • - Strong experience implementing game UI in Unreal Engine
  • - Hands-on experience with UMG and Blueprint-based UI workflows
  • - Ability to translate UX flows and visual direction into functional in-engine UI
  • - Strong understanding of layout, interaction design, UI motion, animation timing, and responsive behavior
  • - Ability to work closely with engineering while remaining comfortable with visual and experiential design concerns
  • - Experience creating prototypes and production-ready UI assets or screens in-engine
  • - Familiarity with Figma-based design workflows
  • - Ability to iterate quickly within a changing creative and technical environment
  • - Strong communication skills and ability to collaborate across UX, art, engineering, design, production, VFX, and sound
  • - Good understanding of multi-platform UI constraints, especially mobile-centric interaction patterns
  • - Excellent English proficiency (B2 level or higher)
  • - At least 2 years of relevant experience

Nice to Haves

  • - Familiarity with AI assistants
  • - Background in the gaming industry

Benefits

  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leave
  • Upskilling, reskilling and certification courses
  • Unlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

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