Goodgame Studios logo
Goodgame Studios
Posted 60 days agoVerified live 1d ago

Marketing Developer: Video & Playable Ads

Brief overview

Remote
3+ yrsMinimum
Playable Ads Development3D Playable AdsUnityC#JavaScriptTypeScriptHTML5CSSPlayCanvasThree.jsBabylon.jsCocosPixiJSPhaserMRAIDNode.jsBlender

About the company

Goodgame Studios logo
Goodgame Studiosgoodgamestudios.com

Goodgame Studios is an entertainment software studio that designs and develops online games. It is a sub-organization of Stillfront Group.

Job description

Summary

Goodgame Studios is a leading mobile and live-service game studio known for data-driven game development. They are seeking a Marketing Developer to create engaging video and playable ads for a new mobile strategy game, where the role involves hands-on development from concept to delivery.

Responsibilities

  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged – just tell us where you used them)

Skills

  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying

Qualifications

Must Haves

  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience

Nice to Haves

  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying

Benefits

  • Full ownership of the ad units you build, from mechanic through build to delivery
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
  • Remote status: Fully Remote

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