Summary
Obble is building a polished recruiting software product designed to feel like an instrument rather than a form. The Design Engineer will own the interface from initial sketches through merged pull requests, grow the design system, improve readability of data-dense screens, and ensure accessibility across the product.
Responsibilities
- Own the interface end to end, from the first sketch to the merged pull request
- Grow the design system: the type scale, the color tokens, the motion, and the components everything else is built from
- Make dense screens readable. A recruiter comparing forty candidates needs hierarchy more than decoration
- Hold the line on accessibility: keyboard paths, contrast, and reduced motion are part of the design, not a later pass
Skills
- A portfolio of interfaces you both designed and built
- Fluent React and CSS, and strong opinions about layout, typography, and spacing
- Comfort making product decisions, not just visual ones
- Tailwind, Next.js, or motion work (Framer Motion, WebGL, canvas)
- You have designed for data-dense professional tools before
Qualifications
Must Haves
- A portfolio of interfaces you both designed and built
- Fluent React and CSS, and strong opinions about layout, typography, and spacing
- Comfort making product decisions, not just visual ones
Nice to Haves
- Tailwind, Next.js, or motion work (Framer Motion, WebGL, canvas)
- You have designed for data-dense professional tools before