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Obble
Posted 6 days agoVerified live 11h ago

Design Engineer

Brief overview

Remote
UndergradOr in progress
3+ yrsMinimum
ReactCSSUI DesignDesign SystemsAccessibilityTailwindNext.jsFramer MotionWebGLCanvasData-Dense Professional Tools

About the company

Hiring is changing faster than ever we could have imagined. But the way people discover, evaluate, and trust talent hasn't kept up.

Job description

Summary

Obble is building a polished recruiting software product designed to feel like an instrument rather than a form. The Design Engineer will own the interface from initial sketches through merged pull requests, grow the design system, improve readability of data-dense screens, and ensure accessibility across the product.

Responsibilities

  • Own the interface end to end, from the first sketch to the merged pull request
  • Grow the design system: the type scale, the color tokens, the motion, and the components everything else is built from
  • Make dense screens readable. A recruiter comparing forty candidates needs hierarchy more than decoration
  • Hold the line on accessibility: keyboard paths, contrast, and reduced motion are part of the design, not a later pass

Skills

  • A portfolio of interfaces you both designed and built
  • Fluent React and CSS, and strong opinions about layout, typography, and spacing
  • Comfort making product decisions, not just visual ones
  • Tailwind, Next.js, or motion work (Framer Motion, WebGL, canvas)
  • You have designed for data-dense professional tools before

Qualifications

Must Haves

  • A portfolio of interfaces you both designed and built
  • Fluent React and CSS, and strong opinions about layout, typography, and spacing
  • Comfort making product decisions, not just visual ones

Nice to Haves

  • Tailwind, Next.js, or motion work (Framer Motion, WebGL, canvas)
  • You have designed for data-dense professional tools before

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