Prolific logo
Prolific
Posted 75 days agoVerified live 1d ago

Game Development / Environment Artist - Columbus, US (Freelance - Remote)

Brief overview

Remote
$15–$30/hrStated range
38 H-1B approvalsDept. of Labor
2 green cardsCertified filings
3D ArtVFXCompositingUnreal EngineUnityHoudiniMayaBlenderCinema4DRenderingLightingTexturingTechnical workflows

About the company

Prolific logo
Prolificprolific.com

Building the most advanced global infrastructure for People Science.

Visa sponsorship history

4 years sponsoring, last filed FY2026H-1B dependent

Data powered by U.S. Department of Labor. This does not guarantee sponsorship for this specific role.
38H-1B approved
100%approval rate
26new H-1B hires
2PERM certified
$86,185median wage / yr
H-1B Petition ApprovalsVisas USCIS actually granted: the strongest sign the company sponsors.
202316
202413
20256
20263
LCA Certified ApplicationsAn early filing step, not a visa approval: it signals intent, not confirmed sponsorship.
20235
20242
20251
Green Card (PERM) FilingsCertified green card filings: a long-term commitment to international hires.
20242
Top sponsored roles
Senior DevOps EngineerAssociate Project ManagerQuality Assurance AnalystSoftware DeveloperSoftware Development Engineer in Test (SDET)
Sponsored employees from
India

Job description

Summary

Prolific is building the biggest pool of quality human data in the world, and they are seeking 3D Artists and VFX experts for a high-level gaming project. The role involves licensing existing assets and performing technical processing to improve AI systems for video generation.

Responsibilities

  • Asset licencing: Licence existing works from your personal/ studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing these files to our data specifications
  • In some cases, making variations to scenes and re-rendering

Skills

  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
  • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers

Qualifications

Must Haves

  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
  • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers

Benefits

  • Hourly compensation ($15-30/h) for technical processing
  • Flexible hours
  • Ability to work from home
  • Competitive pay rates

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