Summary
SoloPulse Corp is a dual-use radar company committed to the relentless exploration of radar sensing technology. As a Software Engineer Intern/Co-op, you will play a critical role in developing software solutions, working on tasks ranging from algorithm development to frontend-backend integration.
Responsibilities
- Design, develop, test, and deploy software solutions using a variety of programming languages and technologies
- Implement and maintain both frontend and backend components of our applications
- Develop and optimize algorithms to solve complex problems
- Engineer low-latency solutions to proprietary computational operations
- Collaborate with cross-functional teams to understand and define software requirements
Skills
- Must be pursuing a Bachelor's, Master's, or PhD in Computer Science, Computer Engineering or related quantitative field from an accredited 4-year university
- Proficiency in Python and C++
- Familiarity with embedded and real-time systems programming
- Knowledge of software architecture and design paradigms
- Strong communication and teamwork skills
- Willingness to take ownership of projects and work autonomously
- A strong portfolio of personal software or hardware-related projects
- Familiarity with the CUDA toolkit and associated programming practices
- Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS
Qualifications
Must Haves
- Must be pursuing a Bachelor's, Master's, or PhD in Computer Science, Computer Engineering or related quantitative field from an accredited 4-year university
- Proficiency in Python and C++
- Familiarity with embedded and real-time systems programming
- Knowledge of software architecture and design paradigms
- Strong communication and teamwork skills
- Willingness to take ownership of projects and work autonomously
Nice to Haves
- A strong portfolio of personal software or hardware-related projects
- Familiarity with the CUDA toolkit and associated programming practices
- Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS