Summary
Twin Atlas is a company focused on building engaging games for communities on the Roblox platform. They are seeking a Roblox Gameplay Engineer who will be responsible for developing gameplay systems, integrating features, and collaborating with designers to enhance player experiences.
Responsibilities
- Building and integrating gameplay features in Roblox Studio using Luau
- Translating designer intent into systems that hold up under live conditions
- Setting up and configuring in-game assets, interactions, and core loops
- Profiling, debugging, and squeezing performance out of existing content
- Iterating on live features based on what players are actually doing
- Working with artists and other engineers to keep quality high across the board
Skills
- Must have experience with Roblox & Luau
- 3–5 years building on Roblox with Luau
- Solid grasp of Roblox physics, UI systems, and how the platform actually behaves under load
- Comfort with datastores, leaderboards, gamepasses, and the usual live-service plumbing
Qualifications
Must Haves
- Must have experience with Roblox & Luau
- 3–5 years building on Roblox with Luau
- Solid grasp of Roblox physics, UI systems, and how the platform actually behaves under load
- Comfort with datastores, leaderboards, gamepasses, and the usual live-service plumbing