Summary
Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content. They are seeking a versatile 3D Artist (Generalist) who can model a wide range of assets for UGC games and branded experiences, ensuring quality and efficiency in asset creation.
Responsibilities
- Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions
- Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox
- Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices
- Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding
- Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project
- Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work
- Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback
- Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse’s output fresh and competitive
Skills
- 3+ years in 3D modeling for games, interactive media, or real-time production environments
- A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments
- Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.)
- Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox
- Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues
- Understands how visual design impacts player experience and gameplay flow
- Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision
- Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams
- Experience with Substance Painter or Designer for texture work
- Familiarity with lighting techniques for cinematic environments
- Knowledge of avatar rigging or custom character controllers in Roblox
- Prior experience creating plugins or custom tools for Roblox development
- Understanding of additional engines like Unity or Unreal
Qualifications
Must Haves
- 3+ years in 3D modeling for games, interactive media, or real-time production environments
- A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments
- Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.)
- Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox
- Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues
- Understands how visual design impacts player experience and gameplay flow
- Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision
- Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams
Nice to Haves
- Experience with Substance Painter or Designer for texture work
- Familiarity with lighting techniques for cinematic environments
- Knowledge of avatar rigging or custom character controllers in Roblox
- Prior experience creating plugins or custom tools for Roblox development
- Understanding of additional engines like Unity or Unreal