YO IT Consulting logo
YO IT Consulting
Posted 86 days agoVerified live 1d ago

Game Developer Java/libGDX - Remote

Brief overview

Remote

About the company

YO IT Consulting logo
YO IT Consultingyoitconsulting.com

Our Core mission is to develop, deploy, or integrate artificial intelligence (AI) — including machine learning (ML), data analytics, automation, natural language processing (NLP), computer vision, and related technologies — to solve real-world problems, improve decision-making, automate repetitive tasks, and deliver intelligent solutions across industries.

Job description

Summary

YO IT Consulting is seeking a Game Developer with expertise in Java and libGDX to help train next-generation AI systems. The role involves developing and optimizing game features while collaborating with AI specialists to enhance game interactions.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
  • Implement basic game mechanics including sprite management, game loops, and input handling
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules
  • Participate in code reviews and contribute to the improvement of internal coding standards
  • Document technical processes and game development workflows clearly for cross-functional teams
  • Communicate effectively with team members, providing regular status updates and seeking feedback

Skills

  • Basic knowledge of Java programming and object-oriented principles
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management
  • Strong written and verbal communication skills, with a focus on clear technical documentation
  • Ability to work collaboratively in a fully remote team environment
  • Demonstrated interest and initiative in building games or interactive applications
  • Willingness to complete an AI interview as part of the selection process
  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
  • Familiarity with vectors, collision detection, or basic 2D physics
  • Experience using Git for version control and collaborative development

Qualifications

Must Haves

  • Basic knowledge of Java programming and object-oriented principles
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management
  • Strong written and verbal communication skills, with a focus on clear technical documentation
  • Ability to work collaboratively in a fully remote team environment
  • Demonstrated interest and initiative in building games or interactive applications
  • Willingness to complete an AI interview as part of the selection process

Nice to Haves

  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
  • Familiarity with vectors, collision detection, or basic 2D physics
  • Experience using Git for version control and collaborative development

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