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DLVR
Posted 55 days agoVerified live 1d ago

3D Artist

Brief overview

Remote
$30–$45/moStated range
3D modeling3D texturingUnityBlenderReal-time renderingPolygon budget optimizationTexture budget optimizationMaterial setupLighting setupShader optimizationPrefab setupVisual storytellingCreative decision making

About the company

We build highly immersive & social VR games

Job description

Summary

DLVR is a VR game studio built by gamers for gamers, focused on creating immersive worlds and live experiences. They are seeking a mid-level 3D Generalist to create polished, game-ready artwork for their VR experiences, collaborating with various team members to ensure a cohesive visual experience.

Responsibilities

  • Create high-quality 3D assets for gameplay, live operations, marketing, and promotional content
  • Model and texture characters, environments, props, and other in-game assets
  • Take assets from concept or reference through final implementation in Unity
  • Set up materials, prefabs, lighting, and other presentation elements in-engine
  • Optimize geometry, textures, materials, and shaders for VR performance
  • Work within established technical constraints, naming conventions, and asset budgets
  • Collaborate with developers, designers, artists, and animators to ensure assets support gameplay and production requirements
  • Maintain a consistent visual style across new and existing content
  • Participate in art reviews and iterate on work in response to creative and technical feedback
  • Contribute practical improvements to the team’s art pipeline and documentation
  • Create occasional 2D assets, icons, or promotional artwork where project needs and your skills align

Skills

  • A strong portfolio demonstrating versatile, production-ready 3D artwork
  • Professional experience creating assets for games or other real-time interactive products
  • Hands-on experience implementing and optimizing assets in Unity
  • Proficiency in Blender and relevant texturing or 3D-production tools
  • A practical understanding of real-time rendering, polygon budgets, texture budgets, materials, lighting, and draw-call optimization
  • Strong knowledge of composition, color, form, lighting, and visual storytelling
  • The ability to work within an established art direction while making sound creative decisions
  • Experience taking assets through multiple stages of a production pipeline
  • Clear communication skills and the ability to collaborate effectively in a remote team
  • The ability to organize your workload, incorporate feedback, and deliver polished work within sprint deadlines
  • Experience developing specifically for VR or other performance-constrained platforms
  • Experience with mobile, free-to-play, or live-service games
  • Skills in concept art, illustration, or character design
  • Experience with animation, rigging, shaders, VFX, or motion design
  • Experience creating marketing or promotional artwork
  • Familiarity with responsible uses of AI-assisted tools in a professional creative workflow

Qualifications

Must Haves

  • A strong portfolio demonstrating versatile, production-ready 3D artwork
  • Professional experience creating assets for games or other real-time interactive products
  • Hands-on experience implementing and optimizing assets in Unity
  • Proficiency in Blender and relevant texturing or 3D-production tools
  • A practical understanding of real-time rendering, polygon budgets, texture budgets, materials, lighting, and draw-call optimization
  • Strong knowledge of composition, color, form, lighting, and visual storytelling
  • The ability to work within an established art direction while making sound creative decisions
  • Experience taking assets through multiple stages of a production pipeline
  • Clear communication skills and the ability to collaborate effectively in a remote team
  • The ability to organize your workload, incorporate feedback, and deliver polished work within sprint deadlines

Nice to Haves

  • Experience developing specifically for VR or other performance-constrained platforms
  • Experience with mobile, free-to-play, or live-service games
  • Skills in concept art, illustration, or character design
  • Experience with animation, rigging, shaders, VFX, or motion design
  • Experience creating marketing or promotional artwork
  • Familiarity with responsible uses of AI-assisted tools in a professional creative workflow

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