Summary
Versant is a media and entertainment company serving sports, news, business, and entertainment audiences through a portfolio of established brands. The Real-Time Graphics Artist will create and implement high-fidelity 3D assets, scenes, and data-driven graphics using Vizrt and Unreal Engine, while optimizing real-time workflows and performance for live productions.
Responsibilities
- Create, implement, rig, and optimize real-time scenes and graphics using Vizrt Artist, Viz Engine, and Unreal Engine while following established technical architecture and production standards
- Develop immersive environments, high-quality 3D assets, PBR materials, and dynamic lighting solutions that balance creative ambition with the performance requirements of live production
- Build real-time logic, procedural systems, and graphics triggers using Vizrt scripting and Unreal Engine Blueprints to support live data integration and interactive experiences
- Profile and troubleshoot complex scenes to maintain reliable performance, including consistent frame rates of 60fps+ where required for live broadcast and large-scale display environments
- Build and improve pipelines connecting DCC tools such as Maya, Cinema 4D, and Blender with real-time engines, helping artists move efficiently from concept through production
- Evaluate emerging real-time capabilities and technologies—including Lumen, Nanite, and PCG—and identify practical opportunities to strengthen Versant’s sports and entertainment productions
Skills
- 4+ years of experience in 3D and real-time production, including at least 2 years working within sports and entertainment environments
- Hands-on experience building real-time graphics and environments using Vizrt and Unreal Engine
- Working knowledge of Vizrt scripting and templating technologies, including VBScript, HTML5, JavaScript, and TypeScript
- Experience with 3D and design tools such as Maya, 3ds Max, Cinema 4D, Blender, Photoshop, After Effects, Substance Painter/Designer, or comparable tools
- Strong understanding of real-time rendering pipelines, GPU optimization, PBR workflows, lighting, and performance profiling
- A portfolio demonstrating strong real-time design capabilities, including interactive or self-service graphics and highly realistic compositions
- The ability to diagnose and resolve technical and creative challenges within the time-sensitive environment of live production
- Flexibility to work extended or non-business hours when production needs require
- Experience with additional real-time broadcast platforms such as Ross XPression, Pixotope, or Zero Density
- Knowledge of Python or C++ for engine-side customization
- Experience with version control systems such as Perforce or Git
- Familiarity with large-scale display technologies, including LED video walls and projection mapping
Qualifications
Must Haves
- 4+ years of experience in 3D and real-time production, including at least 2 years working within sports and entertainment environments
- Hands-on experience building real-time graphics and environments using Vizrt and Unreal Engine
- Working knowledge of Vizrt scripting and templating technologies, including VBScript, HTML5, JavaScript, and TypeScript
- Experience with 3D and design tools such as Maya, 3ds Max, Cinema 4D, Blender, Photoshop, After Effects, Substance Painter/Designer, or comparable tools
- Strong understanding of real-time rendering pipelines, GPU optimization, PBR workflows, lighting, and performance profiling
- A portfolio demonstrating strong real-time design capabilities, including interactive or self-service graphics and highly realistic compositions
- The ability to diagnose and resolve technical and creative challenges within the time-sensitive environment of live production
- Flexibility to work extended or non-business hours when production needs require
Nice to Haves
- Experience with additional real-time broadcast platforms such as Ross XPression, Pixotope, or Zero Density
- Knowledge of Python or C++ for engine-side customization
- Experience with version control systems such as Perforce or Git
- Familiarity with large-scale display technologies, including LED video walls and projection mapping
Benefits
- Fully remote position
- Health insurance
- Retirement plans
- Paid time off