HYPERHUG logo
HYPERHUG
Posted 103 days agoVerified live 2d ago

3D Environment & Prop Artist

Brief overview

Remote
3+ yrsMinimum

About the company

HYPERHUG logo
HYPERHUGhyperhug.com

HyperHug is an international game development company that brings the joy of pure gameplay to the next level.

Job description

Summary

HyperHug is an international game development studio specializing in the shooter genre, developing immersive multiplayer survival shooters for mobile platforms. As a 3D Environment & Prop Artist, you will create high-quality 3D environment assets and props, collaborating closely with design and development teams to enhance gameplay and player immersion.

Responsibilities

  • Create high-quality 3D environment assets and props from concept to in-game implementation
  • Develop both hero assets and modular asset kits for efficient world building
  • Create high and low-poly models, UVs, textures, and materials optimized for mobile devices
  • Build realistic locations, including terrain, vegetation, buildings, rocks, cliffs, and other world elements
  • Collaborate with Level Designers to ensure environments support gameplay and visual goals

Skills

  • 3+ years of experience as a 3D Environment Artist
  • Strong understanding of the full environment art pipeline, from blockout and high/low-poly modeling to texturing, material setup, and Unity integration
  • Experience creating environments for mobile games (preferably open-world projects)
  • Solid knowledge of mobile optimization techniques, including polygon budgets, texture memory management, atlases, trim sheets, LODs, batching, draw calls, overdraw, and readability on small screens
  • Ability to create both high-quality hero assets and reusable modular environment and prop kits
  • Understanding of modular workflows, asset reusability, visual consistency, and efficient level construction
  • Strong grasp of environment composition, player navigation, silhouettes, spatial logic, and visual storytelling
  • Experience creating terrain, vegetation, rocks, cliffs, buildings, props, and other key open-world environment elements
  • Ability to bring environment areas to final in-game quality while balancing art direction, gameplay requirements, and performance budgets
  • Portfolio showcasing realistic environment art and locations
  • English - B1+ level, Russian - C1 level
  • Experience working with Unity URP, including materials, shaders, lighting, post-processing, and rendering limitations

Qualifications

Must Haves

  • 3+ years of experience as a 3D Environment Artist
  • Strong understanding of the full environment art pipeline, from blockout and high/low-poly modeling to texturing, material setup, and Unity integration
  • Experience creating environments for mobile games (preferably open-world projects)
  • Solid knowledge of mobile optimization techniques, including polygon budgets, texture memory management, atlases, trim sheets, LODs, batching, draw calls, overdraw, and readability on small screens
  • Ability to create both high-quality hero assets and reusable modular environment and prop kits
  • Understanding of modular workflows, asset reusability, visual consistency, and efficient level construction
  • Strong grasp of environment composition, player navigation, silhouettes, spatial logic, and visual storytelling
  • Experience creating terrain, vegetation, rocks, cliffs, buildings, props, and other key open-world environment elements
  • Ability to bring environment areas to final in-game quality while balancing art direction, gameplay requirements, and performance budgets
  • Portfolio showcasing realistic environment art and locations
  • English - B1+ level, Russian - C1 level

Nice to Haves

  • Experience working with Unity URP, including materials, shaders, lighting, post-processing, and rendering limitations

Benefits

  • Competitive salary.
  • Remote work format.
  • A passionate and supportive team that values creativity and ownership.
  • Opportunities for professional growth.
  • A culture built on initiative, transparency, and collaboration.

More jobs like this